Neither Io's passive MP gain nor his Tether MP Output are boosted by this item. Io excels at healing and buffing allies with Tether and Overcharge. The 12 second Return ensures that no matter how dangerous or risky the positioning is, Io + Tether buddy will always be returned to safety. Characters like Viper take pride in being dependable and require a lot less game knowledge to be played correctly. Situational, but very powerful. Helm of the Dominator is the most powerful and versatile item in the game for Io for under 2k gold. ... BEST WOMBO COMBOS of 2020 – Dota 2 Create By holyhexor. (1) If you are chasing an enemy, EXPAND orbs. Io does not need to turn to perform actions. At 10 charges, a Wand heals for [15*10=] 150 HP/MP for you and 225 HP/MP for your Tether target, which is almost the strength of a Mekansm charge. It allows Io to dominate a neutral creep - Satyr Tormentor gives an additional 5.5 HP regen in an AOE, boosting Io's HP regen to 22.75 HP/sec and a whopping 48.1 HP/sec for Io's Tether target! This page was last edited on 2 November 2020, at 11:44. This is an 81.3% increase. Io can attack, move, cast abilities, and cast items without waiting for the turn to occur first. Overcharging for even a few seconds on either side of the incoming spell would negate the damage blocked by Overcharge in the first place. If I see another Russian youtuber put 3 points in Tether by lv 5, I will scream. Be careful about Tethering in to help allies. She packs quite a punch, if you build the right items. If you approach an enemy from offscreen while Tethered to an invs hero, the fake Tether will look as if it extends offscreen behind Io. Og S Ana Reinvents Io As A Carry Mineski Net. There are no players currently locked to this team's roster. Build Royale - The #1 IO Battle Royale Game. That is a 75% increase to Attack Speed over 4 levels (vs 400% if you leveled Spirits). Enemy heroes will be staring at the "swirl" that is left by your Relocate, and will simply see the swirl disappear without any presence of Io. If Io is slowed by a spell or ability, but his Tether target is not, IO WILL NOT BE SLOWED. If, by some god-given miracle, you have a Refresher Orb (or Refresher Item dropped by Roshan), you can technically Relocate somewhere with a 12 second Return cooldown, and then during that cooldown Relocate AGAIN somewhere else, with another 12 second cooldown. There are several qualities to Overcharge that are overlooked by the vast majority of Dota 2 players. This is also a good tactic for pushing towers and rax. Join the leading DOTA 2 community.Create and share Hero Guides and Builds. Usually, Io should sacrifice its life to save another teammate. This often leaves 1 or 2 heroes out of the potential 4 that could actually use your Tether/Aghs effectively. The game wouldn’t be the thriller that it is without more simple and stable heroes to bring the balance, however. "Floating Fountain" is a healing build designed to maximize Io's passive HP regen, which can keep him and his Tethered allies alive. Tether provides the ranged creep with a 5% speed boost, which will hopefully increase the chances of it overtaking the other creeps in the wave and reaching the enemy creep wave first. An active Tranquil Boots gives Io +16 HP regen. If Io has 8.5 HP regen through his other items + Strength, an active Tranquil Boots means that Io heals for [8.5+16=] 24.5 HP/sec and his Tether target heals for [24.5*1.5=] 36.8 HP/sec. 80 damage * 0.75 Magic Resistance = 60 damage per orb This is especially important against Monkey King. SEA & Oceania rank 46. All of the above numbers could be increased from 1-7% depending upon how much Intelligence is in your item build (Veil's +14 Intelligence alone provides +1% Magic Damage), meaning your [Lv 15 + Veil] Spirits cast of 726.5 damage could actually be hitting as high as 775 damage... is a damage build designed to maximize the Io's speed and the damage output of. Magic Wand helps to improve Io's passive HP regen alongside Soul Ring, while also providing a much-needed stat boost and a quick-activation healing item which can be used while Tethering to a target. That's how f*ckin insane this item is. is designed to maximize the strength of your carry player using the Lv15 Tether/Aghanim's Talent. Unfortunately, it is impossible to put this information into a format that is directly interpretable by a machine learning model. is the subject of the meta itself, the heroes. Veil of Discord provides +6 Armor, as well as +6 HP/sec, +6 Strength, +6 Agility, and +14 Intelligence. This provides the benefit of being able to Tether another teammate to safety upon your Return, while also increasing Io's survivability by ensuring he has 100% HP/MP. 155 damage * 0.75 Magic Resistance = 116.25 damage per orb Bloodseeker provides vision if you're at low health through Bloodthirst, and Zeus' lightning bolt will temporarily show your location as well. is a healing build designed to maximize Io's passive HP regen, which can keep him and his Tethered allies alive. SUPPORT BUILD - ENDGAME ITEMS A; ESL One Germany 2020; CDA-FDC Pro Championship; Contribute. Dota 2 game details. 1 Gameplay 1.1 Support 1.2 Carry 2 Ability Builds 3 Talents 4 Tips & Tactics 4.1 General 4.2 Abilities 4.2.1 Tether 4.2.2 Spirits 4.2.3 Overcharge 4.2.4 Relocate 5 Items Io excels at healing and buffing allies with Tether and Overcharge. Overcharge is the most misused spell on Io. Veil of Discord activation, which reduces Magic Resistance by 25% for enemies in a 600 unit AOE, also combos very well with the new Lv15 Talent that provides +75 Spirits damage. Relocate saves usually result in Io's death when it returns to the original location. This confusion also plays to your advantage in moving away from the area. While Monkey King is using Tree Dance, any damage from Spirits will provide his location to your team and make him targetable for other spells. I feel that in the early game, a good team who is vocal about missing calls can accomplish the same effect as having wards, and as a result, I tend not to purchase wards until the mid or late game. This greatly increases DPS output from you and your teammate and can net your team important kills and pushed towers. In today's guide we look at what OG did that made it work. Elementary Dota 2 Jack Of All Jacks Dota 2 Pro Cup Season 2: Team Elephant sets new Dota 2 networth record with 154,000 gold lead over EHOME. Relocate can be used to push towers and rax, as long as there is no backdoor protection. Consume Mango to secure an early kill by gaining 125 MP and 188 MP for your Tethered Ally. The spell lifesteal talent heals for 2% from non-hero units. You will be missed.) The main library/tool that this builder leans on is ValveResourceFormat. (10) Creep Boost ADVANCED Learn More DotA 2 is a team game and each team has 5 heroes. Nisan 2020. irl dota 2 io on March 31 2020 … Deso combos incredibly well with both Lv25 Talents. Mid-Autumn League, Group Stage, SEA. Hopefully you guys can be pulling moves like this soon - I had a lot of fun working on such a crunch-heavy game in a teeny engine, and I hope you have fun playing! Grabbing a Maelstrom later into the game with the Attack Tethered Ally's Target Talent grants a substantial amount of DPS that may be enhanced with Mjollnir, Monkey King Bar, Desolator, and even more options. The first is through Pudge Meat Hook. Overcharge increases attack speed to help Io's carries output damage in fights. All done! It can also be used in teamfights when Io is not being focused - which will be difficult when he moves so quickly. Once Spirits has been leveled to max, the "pull effect" of Tether can be used to attack enemy heroes by approaching them faster than they can respond, especially in the laning phase. This will buy you valuable seconds to move away from the Return location and potentially Tether away to safety. REALLY REALLY F*CKING BAD. This is effective because it negates the enemy team's pressure on you and in the process can waste valuable cooldowns and put enemy heroes out of position. If Io had NEVER OVERCHARGED AT ALL, the Lina ultimate would have hit for 487.5 HP points worth of damage, and Io would be sitting at 512.5 HP. home fountain or next to other allies, then use Tether on target. OTHER OTHER heroes....are bad players, who are currently 1-7-3 in your game and you don't trust them to use their ultimates effectively. Because of the powerful AOE heal buff that Helm of the Dominator gives, it is the most powerful early/mid-game healing item for Tether that Io can buy. Cignal Ultra ABAT, jamesy, Van, Erice, Grimzx. The 150 MP from Soul Ring is also exactly the cost of a Spirits cast. Lets say a Lina is chasing the Io and wants to cast her Lv 2 Ultimate Laguna Blade (650 magic damage, 487.5 HP points after 25% magic resistance). This item is NOT to be underestimated. Try to time fights and Relocate ganks as the abilitiy is coming off cooldown, giving Io two sets of Spirits to boost damage output and disable. That being said, this combos extremely well with the Lv10 +20% XP talent which will level you up (and make you richer) that much faster. Secondly, the higher your CURRENT HP is, the more damage you will take from Overcharge per second. If you expect that you will be stunned or silenced, TURN OFF OVERCHARGE. Match Cignal vs IO. With Helm of the Dominator, Io heals for [8.5+8.5+(2*0.125)=] 17.25 HP/sec and his Tether heal is only [17.25*1.5=] 25.9 HP/sec. If the hero moves, however, he will most likely see the swirl and register that an Io + Teammate is incoming, so this is best performed on stationary heroes. Pipe of Insight - 3025 gold Rubick is one of the most versatile heroes to play support with, as his strength is using the opponents skills against them. The cyclone can also be used to protect Io from incoming ranged attacks, spells, or stuns. Because of this combo, Holy Locket almost DOUBLES Io's Tether healing output, and I cannot see it being more powerful on any other hero in the game. Firstly, Overcharge will eventually stabilize at point where your current HP is low enough that a loss of 6% per second is LESS than your HP regen. is a subtype of Io itemization that I often play with. There are, however, some ways in which Io will NOT be Returned to his original location. Dust is more reliable than Sentry Wards in my opinion and physically slows invisible opponents, making them easier to kill. 2020-11-04, 11:09. Overview ; Matches ; Participants ; News ; VODs ; Streams ; ESL One Los Angeles 2020 Southeast Asia Team Adroit. So feel free to check back in a few months and see what I've come up with. Dota Underlords Best Builds Team Comps Combos Mid Season. Slardar and Bounty Hunter can mark you with their Ultimates, so going invisible will not work. That's how f*ckin insane this item is. Make sure you can survive the full 12 seconds! Activate the TP too early, and the Relocate will cancel the channeling spell. Leveling up Overcharge only increases the Attack Speed stat by 25% of the original per level (Lv 1 = 40, Lv 2 = 50, Lv 3 = 60, Lv 4 = 70). Spirit Vessel - 2100 gold upgrade The new Bloodstone activation takes 60% of your total mana and converts it to HP regen over 2 seconds. My name is Raymond "AlienManaBanana' Milici, and I am a high ranked USA DotA 2 player. Dota 2: IO Will Receive its Arcana Without Competing The Vote. DOTA 2 Hero Guides: Which is the best build for playing Rubick in Dota 2? Dust of Appearance Get Plus Get Featured Hero Guides are based on TrueSight data from matches with a verified player or Plus subscriber. Cheap, effective, and even more deadly due to Io's movespeed, this item builds into the even more devastating Solar Crest later in the game. Tournament Stages . And no matter if it's their 10th hour of play or 1,000th, there's always something new to discover. Spirits Movement allow Io to move Spirits closer to it or farther away. At some point, Io would lose so much HP that the 6% HP/sec loss Io experiences from Overcharge would be EQUAL to the amount of passive HP regen Io gains every second. 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